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Manyland changing thing
Manyland changing thing






When the Dynamic is in someone else's private section (like the back of a card, the front only seen by the person of that section) Negative state neutral state positive state When the Dynamic state number is odd, or even When the Dynamic is in the first state, e.g. The following markers are available: state You can now reference the state using a placeholder in text output: "dice 1-6".Ī click on them on the Multi will switch to the next state, unless you pick the Dynamic attribute "no state+ change". To trigger these states, use a range of two numbers at the end of your Dynamic name, e.g. A single tap on a Changing Thingīy participants will cause it to manually change its state (like turning a card back and forth).ĭynamics can be used as items that have changing states.įor instance, a movable dice item might have 6 sides. (a Holder with a lot of sounds can be found in the second hut at Helptown). You can also add the drop sound for the Changing Thing by picking 'Add Sound' from the menu during creation You can amend the section behavior and look by opening the Multi name menu and selecting "More".Ĭhanging Things will show their first cell in the public sections, and their second cell in the private ones.įor instance, a playing card front could be drawn in the first cell, and the card back in the second. The neutral section can hide everything, and also be used for shuffling. only show a set of cards to the person of that section. The Multi can be split up into private sections and a neutral section. Ctrl+L: Toggle setting up movable items.Ctrl+Z: Undo a deletion, duplication or editing move.You can now move in items from your side panel and drag them into position.Īs soon as you hit Done, your Multi will change for those who newly open it all around the world.

manyland changing thing

Once active, click the Multi name link at theīottom to start editing.

manyland changing thing

Most other things can be prepared later by walking over the Multi and activating it. The first cell will be the Multi as it's shown placed in the world, and the second is the optional wallpaper background. To create a Multi, login, hit the Create button in an area where you can edit, switch to the Holder type category, and hit Change. Static compositions with no movable parts can also be created.Īs Multi creator, you can edit the static layer as well as the movable items.Įverybody else joining the Multi later can then move around and change the state of movable items, and others who opened the MultiĪt that placement location will see the movements. You can click on an item to change its state or trigger its behavior, and drag an item to move it within the Multi. This can be anything you can think of: tabletop or dice games, playing cards, an array of creatures flying above a nest, or any A Multi allows one person, or several people joining together, to move things on a given setup.








Manyland changing thing